
We Build Games That Refuse To Be Ignored
DigitalPlayerLab.ink is an independent studio and public play lab on Little La Trobe Street. We prototype original titles, run open playtest nights, and teach the craft of interactive design.
+61 3 9347 5612
Featured at play festivals & showcases across Australia
From Blank Grid To Shipped Build
Every project moves through four deliberate stages. You are in the room for all of them — no black boxes, no vanishing milestones.
Concept Sprint
A two-week paper-and-pixel sprint where we pin down the core loop, the fantasy, and the one reason players will come back. You leave with a playable paper prototype.
Vertical Slice
We build one polished, representative slice of the game — real art, real feel, real sound. This is what we put in front of publishers and festival juries.
Open Playtest
Wednesday and Friday nights we open the lab to real players. We record every session, watch the friction, and rewrite what does not land.
Ship & Support
Store pages, launch builds, and the first ninety days of live patches. We stay on the hooks until the reviews settle and the community finds its footing.
Titles Born On The Lab Floor
Filter by discipline to see what has left the building. Every screen here shipped or reached a public demo.








Ways To Work With The Lab
Studio hours run Monday to Saturday, 10am–8pm, right on Little La Trobe Street in the Melbourne CBD.
Original Game Development
Full-cycle design and production for your IP or ours, from concept sprint to launch support.
From A$18,000 · 4–9 month builds
Prototype & Playtest Lab
Bring an idea, leave with a tested vertical slice and a reel of real player sessions.
A$2,400 fortnight · includes 2 playtest nights
Open Playtest Nights
Public Wednesday and Friday sessions where you play unreleased local games and give feedback.
A$15 at the door · 6pm–9pm
Studio Workshops
Small-group classes in level design, Godot, and game feel for beginners and pros alike.
A$120 per seat · 3-hour evening sessions
Narrative & Systems Design
Branching scripts, economy tuning, and quest structure consulting for teams that are stuck.
A$140/hr · minimum 10-hour block
Birthday & Team Play Days
Private hire of the lab floor with facilitated tournaments across our arcade cabinet library.
A$550 half-day · up to 16 players
Voices From The Lab Floor
We came in with a messy card-game idea and left the fortnight lab with a slice that actually played well. The Friday playtest crowd tore it apart in the best way.
Priya S.
Indie developer, Fitzroy
Bring Us Your Build
Booking a lab session, pitching a project, or just want to visit an open night? Send a note and we will reply within one business day.
Phone
+61 3 9347 5612
Studio
58 Little La Trobe Street, Melbourne VIC 3000
Hours
Mon–Sat, 10:00–20:00